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๐Ÿฐ Goblin Camp Documentation

Comprehensive design documentation and technical guides for the Goblin Camp simulation game

Welcome to the Goblin Camp documentation! This site contains detailed information about the architecture, design decisions, and technical implementation of our colony simulation game.

๐Ÿš€ Quick Navigation

๐ŸŽฌ Live Demos

Explore the current functionality through our interactive CLI demos:

๐Ÿ—บ๏ธ Map Generation Demo

cargo run -p gc_cli -- mapgen

Procedural terrain generation with noise-based height maps

โ›๏ธ Mining & Hauling Pipeline

cargo run -p gc_cli -- jobs

Complete workflow from mining walls to stockpiling items

๐ŸŽฏ Pathfinding Visualization

cargo run -p gc_cli -- path

A algorithm with LRU caching and path visualization*

๐Ÿ‘๏ธ Field of View System

cargo run -p gc_cli -- --show-vis fov

Line-of-sight calculations with visibility overlay

๐ŸŽฏ Current Features

๐Ÿงช Development Status

This project is under active development with a focus on building robust simulation systems. Check our roadmap for current milestones and architecture docs for technical details.

๐Ÿค Contributing

We welcome contributions! See our contribution guidelines for how to get started.


๐Ÿ“š Documentation automatically deployed from the main repository